Wednesday, September 19, 2018

Party game idea

I had an idea for a party game while on the bus yesterday. A simple concept that I feel like must have been done before, or there must be something at least similar to but I can't think of it.

Basically, the game is inspired by AMAs (ask me anything). In fact, I'll probably call it AMA if I do anything with this.

The way I see the gameplay is pretty simple.

  1. Each round one player is giving an AMA. They draw a card (or maybe 2 and choose 1) that represents who they are.
  2. Then the other players get the chance to ask questions. Probably a limited number of them. I'm thinking something like starting from the player to the left and continuing clockwise, each player may ask one question and have it answered or pass until 5 questions have been answered or all players have passed.
  3. Then the players write down there guess of who is giving the AMA and if they are right they get 1 point. If everyone is right the person giving the AMA gets 2 points.
  4. Continue until either everyone has had the chance to give an AMA or someone reaches an arbitrary score, say 15 points.

Tuesday, August 21, 2018

#52GameDesignChallenge - The first failure

As those of you who follow me on Twitter are aware, I've started a weekly game design challenge with the intention of designing 52 games in one year. I've also committed to trying to be active on Twitter during the development of each to generally work on my social media skills.

For those who don't follow me on Twitter, by the way, this is a thing I'm doing. This post is about the what should have been the seventh game. And what failing one game means to the challenge overall.

Friday, August 10, 2018

#52GameDesignChallenge - Week 6 - Luthier

As those of you who follow me on Twitter are aware, I've started a weekly game design challenge with the intention of designing 52 games in one year. I've also committed to trying to be active on Twitter during the development of each to generally work on my social media skills.

For those who don't follow me on Twitter, by the way, this is a thing I'm doing. This post is about the sixth game in that hopefully very successful series of games.

Friday, August 3, 2018

#52GameDesignChallenge - Week 5 - Aotearoa: land of the long white cloud

As those of you who follow me on Twitter are aware, I've started a weekly game design challenge with the intention of designing 52 games in one year. I've also committed to trying to be active on Twitter during the development of each to generally work on my social media skills.

For those who don't follow me on Twitter, by the way, this is a thing I'm doing. This post is about the fifth game in that hopefully very successful series of games.

Friday, July 27, 2018

#52GameDesignChallenge - Week 4 - Death of the Mountain King

As those of you who follow me on Twitter are aware, I've started a weekly game design challenge with the intention of designing 52 games in one year. I've also committed to trying to be active on Twitter during the development of each to generally work on my social media skills.

For those who don't follow me on Twitter, by the way, this is a thing I'm doing. This post is about the fourth game in that hopefully very successful series of games.

Thursday, July 19, 2018

#52GameDesignChallenge - Week 3 - Daughters of Nyx

As those of you who follow me on Twitter are aware, I've started a weekly game design challenge with the intention of designing 52 games in one year. I've also committed to trying to be active on Twitter during the development of each to generally work on my social media skills.

For those who don't follow me on Twitter, by the way, this is a thing I'm doing. This post is about the third game in that hopefully very successful series of games.

Friday, July 13, 2018

#52GameDesignChallenge - Week 2 - The Devils Own Day

As those of you who follow me on Twitter are aware, I've started a weekly game design challenge with the intention of designing 52 games in one year. I've also committed to trying to be active on Twitter during the development of each to generally work on my social media skills.

For those who don't follow me on Twitter, by the way, this is a thing I'm doing. This post is about the second game in that hopefully very successful series of games.