Ready to Publish

The following games are available for potential publication. If you are a publisher and would like to discuss one or more of these games, please do not hesitate to contact me.

NOTE: This page is a work in progress. I will be adding games to it for the next few days/weeks until all my games are listed, and I can fill out each entry with relevant marketing text, sell sheets, and links.


Previously Published

These games were previously published and have gone out of print.

Battle of 4 Armies


Dawgs of War


Pew Pew!

Previously published by Victory Point Games from 2013 to 2016.

Rules Lawyer

Previously published by Victory Point Games from 2013 to 2016.

Swytch

Previously published by Victory Point Games from 2013 to 2016.

Symmetric

Previously published by Victory Point Games from 2014 to 2016.

Why?!

Previously published by Victory Point Games from 2012 to 2016.

Self Published

These are games that I have started selling through a print on demand service like The Game Crafter.


Capitalism 101


Available on The Game Crafter

A fast-paced light Deck Building game in which every card is a different type of resource and most cards have more than one possible purchase cost.

Players start with no cards so the setup is as simple as putting the cards in stacks by type and picking a player to go first.

Draftcar

Available on The Game Crafter.

At 200 MPH only inches separate your car from the car behind you. Anywhere else in the world and you would be cursing the driver. But this isn’t just any joy ride. This is the world championships and as frightening as it may be, he’s giving you the speed you need to win it.

The game consists of 100 cards.

Never Published

These games have never been published in any capacity.

Conquests of Sol: The War for Europa 2165

A somewhat light 2 player war game set on Europa in the year 2165 during an invasion from Mars.

Key features:
  • Hidden orders
  • Diceless combat resolution system
  • Orders stay in effect until canceled

Day at the Dawg Track

Programmed movement racing game for 2 to 5 players.

Key features:
  • Modular board
  • Player controlled events
  • Programmed movement chaos :0)

Drunken Fist


Monsters Labyrinth

Rondel: the rondel game

Sticks and Stones

Trade Port of Sol


Worker Placement: The worker Placement Game

Pipeline

These games are not what I would call submission ready, but most are fully playable if not fully balanced.

Art Trader

City States

Factory Floor

imPede

Law Offices

Last Flight of the Valkarie

Market Share

Ninja Death Battle


Oregon Trail

A game about the Oregon Trail. Heavily inspired by Tokaido, but the game has a little more bite.

The Racket

A game about mafia-style business (i.e. racketeering).

Key features:
  • Modular board
  • three resources (force, money, and influence)

Reich

World War 2 from the perspective of the German military.

Key features:
  • You will receive orders from Hitler that will increasingly contradict what you need to do to win the war.
  • Number of actions determined by access to fuel

Roll and Rondel (working title)

A game about making Rondel poems using a rondel mechanism.

Rule the Waves

A deck building ship combat game set in the age of pirates with board manipulation (sailing)  and sword fighting.

Ship Combat Dice Game (working title)

A real-time dice placement game with custom dice.

Spray and Pray

A first-person shooter board game.

Key features:
  • Non Player Character Artificial Intelligence (NPC AI) system for campaigns
  • Unique combat system

Stellaris Project (working title)

My take on the massive space 4x game.

Key features:
  • Multiple types of FTL (faster than light) travel
  • 6 ways to win

Trader of Sol

A 1 to 4 player game about trading goods throughout the Solar system.

Key features:
  • Planets move
  • Your actions affect the local economies
  • The local economies adjust by themselves over time

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