The 52 Game Design Challenge

On June 29, 2018, I decided to begin a year of weekly design challenges.  The results of which will be presented below...

Week 01 - Niimura Station

A solitaire euro about managing a train station.
Randomization method - Wikipedia Random Article button

PnP files - Blog entry - BGG Page


Week 02 - The Devils Own Day

A two-player wargame depicting the Battle of Shiloh.
Randomization method - Wikipedia Random Article button



Week 03 - Daughters of Nyx

A three player game about determining the Destiny of three mortals.



Week 04 - Death of the Mountain King

A 2-6 player card game about determining the succession of the throne of the Mountain King.


Week 05 - Aotearoa: Land of the long white cloud

A 2 to 4 player game about the Maori settlement of the islands that make up modern New Zealand.



Week 06 - Luthier

A solitaire game about starting a Guitar making business. It uses a sliding puzzle mechanism for action selection, and resources are managed by writing on a sleeved card with a dry erase marker.


Week 07 - ...